Some special terms are used for easy description of this article as below:
1) Offline
User offline mean the user handset does not have internet connection, but has active SIM card in his/her handset.
2) Coin system
A dedicated software installed in a user handset for user use in Coin transaction, Coin update, etc.
3) Coin
A Coin is a complete representation of data of a discrete cryptocurrency. A Coin consisted of Coin code and Coin Prehistory data.
4) Coin code
A code consisted of a set of characters.
5) Coin Prehistory data
A row with 16 columns and one Prehistory count.
6) Hexa number
Number from 0 to F. They are 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, A, B, C, D, E and F respectively.
7) Decimal number
Number from 0 to 9. They are 0, 1, 2, 3, 4, 5, 6, 7, 8 and 9 respectively.
8) Prehistory count
A Hexa number incremented by one per transaction.
9) H/P no.
Handphone number of a handset.
10) Full Prehistory data
A Coin Prehistory data where all the 16 columns in it have been filled up with H/P no.
10) Coin database
Memory area to store the Coins in user Coin system.
11) Transaction history
A memory area in Coin system to store the information of every transaction, i.e., date/time, transaction reference no. and so on.
12) Physical money
The money that exists physically like RM1.00 paper notes, RM0.50 coin and so on.
13) Coin Video
This is a video file recorded the dice draw process of a particular Coin, including date/time the draw result happened.
14) Change loose
Change loose is to change a Coin with bigger value into a number of Coins with smaller value, with the total value between them remained the same.
15) User
An individual with his/her handset installed this Coin system software.
16) Sender
A user that sends money to someone.
17) Receiver
A user that receives money from someone.
18) Center
A server where all the network Coin systems transaction update are stored and for fault check of transaction if any
19) Center database
A memory area in the Center to store all the network Coins and Coin system transaction information
20) Center reserved area
A memory area where unaccompanied Coins are stored
21) Center buffer zone
A memory area to temporarily exchange Coins between the sender and the Center before the final amount of Coins are transfer into the receiver Coin database.
22) Security code
A random generated 6 digits Decimal number by the receiver Coin system during sender offline transaction.
23) Coin value
The value representation of a Coin in terms of currency, i.e., RM1.00 Coin, RM5.00 Coin and so on.
24) Coin value code
A Hexa number representation of Coin value for system internal use. Example 1 is RM0.10, 7 is RM10.00 and so on.
25) Creator code
A Creator is a device to create new Coin. The Creator code is a three digits Hexa number to identify a specific Creator inside the Center of Creators facility.
26) Center of Creators code
A Center of Creators is a facility with number of Creators inside it. The Center of Creators code is a three digits Hexa number to identify a specific Center of Creators facility out of all of this kind of facilities in this Coin ecosystem.
27) Storage code
A three digits Hexa number to identify a specific row in the Center database for a specific Coin full Prehistory data.
28) Four dice number
A four digits decimal number obtained by hitting the dice and see the result when these dice are stopped.
29) Currency code
A two digits Hexa number to represent different kind of currency. In this case 0A stand for Ringgit Malaysia.
30) Coin system ID
A Center assigned ID number consisted of a set of numbers specifically to identify a specific handset and its H/P no. with Coin system software installed.
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